After being bombarded with solely next generation games, it was refreshing to finally get our hands on something current. E32014 might have, on the whole, concentrated on PS4 and Xbox One, but there is still a vast army out there of Xbox 360 and PS3 owners and they want quality games too.
Disney Infinity 2.0: Marvel Super Heroes is shaping up to fit that category nicely.
It is coming out on Xbox One and PS4, but younger fans will certainly appreciate that Disney is very much supporting its Xbox 360, PS3 and Wii U-owning community.
We played both Toy Box and Play set modes on the Xbox 360 and it looked every bit as good as many of the games on other stands. The cute, cartoony characters will always help that of course, and the second Disney Infinity game has those in spades.
When it launches in the autumn, there will be both a Starter Pack, which contains the Marvel characters that make up the best known line-up of The Avengers, and a Spider-Man Play set, which has Spidey himself, Nick Fury, Venom, Iron Fist and Nova.
The Starter Pack contains Iron Man, Thor and Black Widow, while Captain America, Hawkeye and Hulk available separately. The latter will be a PlayStation exclusive initially, but will soon (about a month later) be available for the other platforms too.
The game is basically the same as the original Disney Infinity - which is forward compatible, by the way, meaning you can use your pad and figures from the first game with the second - but has far greater playgrounds in Play set mode and considerably more Toy Box options.
We played as Spider-Man in both modes (switching to Nick Fury after a while) and were thrilled that the cityscape was large enough to swing around the rooftops. We did a couple of missions and earned ourselves a S.H.I.E.L.D. hover car, but the most fun was just simply web slinging around the open world.
Flight has been added too, for characters such as Nova, Iron Man and Thor. And that works well.
Another new addition to Disney Infinity 2.0 is the Skill Tree feature. Characters can now level up and grow through play. New abilities will become available to add to each hero, so when playing with a friend, for example, you could both have two very different Spideys. The Skill Tree will also work with older Disney characters from the first game, which is a nice way to revisit older toys.
Toy Box mode has grown significantly for this outing, with the ability to place houses. There is also an auto-builder mode for those who don't want to spend too much time placing numerous buildings.
Players can now also build indoor rooms with 2.0. We didn't get to play with this option at E3, but it has great promise.
From our initial playtime, Disney Infinity 2.0 is shaping up very well and, thanks to the Marvel tie-in, feels like it is aimed at a slightly older audience this time around. We definitely felt like it had enough in there for more experienced gamers. And as massive comic book fans, we thoroughly welcome the chance to play with some of the heroes we love.
Disney told us that this will be a trend in the future, that new Disney Infinity titles will be based around its own franchises, which also excites us. Disney Infinity 3.0: Star Wars, anyone?