The PlayStation 5 will be coming towards the end of the year, in time to compete head-to-head with the also new Xbox Series X.
Both consoles represent the next step in gaming and we're rapidly finding out more about them bit by bit.
This feature collates everything revealed about the PS5 so far: official pictures, confirmed specs and more.
PS5 and PS5 Digital Edition hardware confirmation
PlayStation officially unveiled the PS5 design for the first time during its Future of Gaming event in June, surprising everyone by announcing not just one but two consoles. There will be a standard PlayStation 5 and a PS5 Digital Edition without a 4K Blu-ray disc drive.
Its design is sleek and bold, with predominantly white flourishes on a launch PlayStation for the very first time. Other generations over the years have added white models later, but have always been black or grey at launch.
PS5 release date
The PS5 will be released around the world from "holiday 2020". The coronavirus outbreak and its effect on supply lines could have thrown a spanner in the works, but all indications are that the launch of the two console editions is still on track.
One thing you might find though is that stock could be in shorter supply than usual. We have heard that Sony might not manufacture as many units as expected.
I could amount to between five and six million units being on sale by March 2021, instead of the seven-and-a-half million that the PS4 shipped in a similar timeframe.
PlayStation is still yet to confirm pricing for the PS5 and PS5 Digital Edition, but there have been some indications and rumours.
At the end of May 2020, Sony Interactive Entertainment CEO Jim Ryan said that PS5 will offer the "best possible value" but that doesn't "necessarily mean lowest price".
Several leaks, purportedly from Amazon postings that were then taken down, pointed to the standard PS5 being priced at £599/$599. If that turns out to be the case, we are almost certain the Digital Edition will hit the sub-£500/$500 price point that would make it more attractive to the mass-market - not just early adopters.
We'll update this feature with new rumours and/or confirmed details as and when they occur.
According to the images and video released during the PlayStation June event, both PS5 models will look essentially the same - with just the drive slot the difference aesthetically. Neither looks like the numerous leaks and concept renders we've seen in the past.
It is a sleek-looking console, with curves and, while the PS5 looks great standing up, it will also be able to be laid horizontally.
PS5 controller (DualSense)
Alongside the new machine(s) will be a range of accessories. The DualSense controller, plus a charging dock, headphones, HD camera, and the return of a media remote will all be available at launch, it seems.
As for the next-generation controller, DualSense, it marks the first deviation in a long time for Sony's controllers, which have long been called DualShocks.
That's not the only thing that's changing, either - the DualSense features a radical new design language for Sony, that matches the consoles.
The array of buttons hasn't changed much, although the controller has upgraded high-definition haptic feedback which should make traditional rumble settings look antiquated.
The controller also has adaptive triggers for the first time, meaning that it catches up to the Xbox controller in many ways. It's even going to have built-in microphones so that you can chat with friends without a headset, in theory.
We now know an awful lot about the PS5 thanks to a deep dive on the console that appeared online in March.
Here are the PS5 specs in full:
- CPU: 8x Zen 2 Cores at 3.5GHz (variable frequency)
- GPU: Custom RDNA 2 - 10.28 TFLOPs, 36 CUs at 2.23GHz (variable frequency)
- Memory: 16GB GDDR6/256-bit RAM, 448GB/s
- Storage: Custom 825GB SSD
- Expandable storage: NVMe SSD Slot, USB HDD support
- Optical drive: 4K Ultra HD Blu-ray
Processor and RAM
PlayStation lead system architect Mark Cerny confirmed that the new console would have an eight-core CPU based on AMD's 7nm process and be similar to the Zen 2 Ryzen PC processors.
The custom chip will feature eight Zen 2 Cores clocked at 3.5GHz (although capable of variable frequency). And, in terms of memory, it will also sport 16GB of GDDR6 RAM, with 10GB running at 560GB/s and 6GB at 336GB/s.
GPU and ray-tracing
Its GPU to be based on AMD's Radeon Navi microarchitecture (a custom RDNA 2 chip), and will support ray tracing, which will be hardware rather than software-led.
It'll be capable of a huge 10.28 TFLOPs (compared to the Xbox Series X's 12 TFLOPs) and features 36 custom cores clocked at 2.23GHz (again with variable frequency)
Some reports, not least an CNET interview with PlayStation boss Jim Ryan, claim that the PS5 will be capable of 4K 120Hz gaming - with resolutions reaching 8K sometime in the future.
Storage and SSD
Storage is provided by a solid-state drive (SSD) rather than the traditional hard drive tech used in PS3 and PS4. Loading games and pulling assets in-game will be much faster.
The storage size will be less than the 1TB that will be provided with Xbox Series X and is set at 825GB - presumably, this is free space on a 1TB drive.
But there's an expandable NVMe SSD Slot for an extra SSD so you could easily add another drive into the PS5. There is also the option of connecting an external drive though, thanks to USB support - this was also available on the PS4 of course.
The data throughput speeds are also impressive at 5.5GB/s (Raw) but typically 8-9GB/s of compressed data.
The included storage 825GB storage doesn't seem like a lot when you consider that even PS4 Pro enhanced games can take up more than 100GB apiece (just look at Read Dead Redemption 2, for example, which weighs in at a minimum of 99GB).
Anyone who has swapped the HDD in the PS4 with an SSD equivalent will already know about some of the speed benefits, but the PlayStation 5 will combine notably faster data transfer speeds with on-board processing to make this even quicker still.
To demonstrate, Cerny used a modified version of Marvel's Spider-Man in a 2019 demonstration. On the PS4, the fast travel loading cut screen logs in at around 15 seconds before Spidey appears at his new destination. On a PS5 devkit (at the time hidden inside a nondescript PC-style tower) it took 0.8 seconds.
You can even see the demo for yourself, as it was video recorded by the Wall Street Journal's Takashi Mochizuki and posted on Twitter.
Sony's official video comparing performance of PS4 Pro vs next-gen PlayStation pic.twitter.com/2eUROxKFLq— Takashi Mochizuki (@mochi_wsj) May 21, 2019
Audio hardware will be improved through the AMD chipset. It includes a custom unit for 3D sound that he promises will provide significant audio improvements over current and previous-gen machines.
The standard PS5 will continue PlayStation's tradition of coming with a disc drive. What's more, while Sony ignored 4K Blu-ray for PS4 Pro it is reversing that decision for PlayStation 5. The Digital Edition will naturally not have a physical media drive.
Chalk this up as unlikely, but a recent patent filing from Sony shows that it might have bizarre, ambitious plans for the PS5 somewhere down the line. The patent showcases a robot companion that could sit alongside players, pointed at the TV as they play, and react to their gameplay.
If users play in VR, the robot could also be present and take on different forms. It's not something that we'd expect to come out with the PS5, but it's an interesting display of Sony's ambitions.
PS5 backward compatibility and cloud gaming
One of the big confirmed features is complete backward compatibility with PS4 games. But unlike the Xbox Series X, not all of the existing games will be compatible. In the March 2020 "Road to PS5" presentation, Mark Cerny said: "Almost all the top 100 PS4 games will work on PS5 at launch". That's a little disappointing.
So what about cloud gaming? For PS4, Sony opted for a cloud-based service, PS Now, in order to offer PS3 games to play instead. But, that was never a solution for those who had discs on their shelves and no longer a console to play them on. Cerny's revelation that backward compatibility with at least PS4 titles is most welcome, therefore.
That's not to say Sony will turn its back on PS Now, the cloud gaming service is in the process of being improved and repackaged (and made cheaper). As Cerny said during his first Wired interview: "We are cloud-gaming pioneers, and our vision should become clear as we head toward launch."
A deal with Microsoft to switch Sony gaming services to its Azure cloud servers could even see latency and other tech features of PS Now improve greatly in the coming year. Certainly, Sony does not want Google Stadia nor Microsoft's own Project xCloud to snatch the cloud gaming market without a fight.
The gaming giant's CEO believes that PS Now can become a bigger deal in the face of such rivalry: "We've actually achieved a lot, and probably a lot more than people realise," Ryan told CNET. "Our intent is to build on those learnings and really look to try to take PlayStation Now to the next level later this year and then in the years to come."
Also compatible with PS5 will be existing PlayStation VR headsets.
For now, since you're stuck with the current generation of consoles for a while longer, why not check out our round-up of the best PS4 games every gamer should own?