<?xml version="1.0" encoding="UTF-8"?>
<rss version='2.0' xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
<title>Pocket-lint.com : xbox 360 : Latest Reviews</title>
<link>http://www.pocket-lint.com</link>
<atom:link href="http://www.pocket-lint.com/rss.phtml?type=reviews&amp;channels=xbox+360" rel="self" type="application/rss+xml" />
<description>Gadget Reviews, Product News, Electronic Gadgets</description>
<lastBuildDate>Fri, 27 Nov 2009 01:48:14 +0000</lastBuildDate>
<language>en-gb</language>

		<item>
			<title><![CDATA[REVIEWS: Sky Player on Xbox 360  ]]></title>
			<link>http://www.pocket-lint.com/review/4461/sky-player-xbox-360-review</link>
			<guid isPermaLink="true">http://www.pocket-lint.com/review/4461/sky-player-xbox-360-review</guid>
			<dc:creator><![CDATA[Jamie Carter]]></dc:creator>
			<pubDate>Wed, 18 Nov 2009 10:16:03 +0000</pubDate>
			<description><![CDATA[
				<p>
					Thinking outside the Xbox
<br />
					<img class="" src="http://images2.pocket-lint.com/images/3BQ2/sky-player-xbox-360-review-0.jpg" alt="Buffering ROOM  " />				</p>
				<p><p>Video-on-demand (VOD) is all the rage in TV and games. The BBC&rsquo;s Project Canvas should initiate open platform set-top boxes in 2010 with elements of IPTV and video on demand streaming services. Sky needs a plan.</p>
<p>Similarly, Xbox bosses desperately need to combat the PlayStation 3 upcoming movie on-demand service that will sit alongside its existing BBC iPlayer interface. It&rsquo;s expected to include streaming and downloading of 2000+ movies and many more TV shows.</p>
<p>Step forward the ultimate solution: Sky Player on Xbox 360. You&rsquo;ll find it in the Video Marketplace on your Xbox 360. Once downloaded and <a title="Xbox 360 Sky Player" href="http://www.pocket-lint.com/news/28266/sky-player-arrives-on-xbox-360" target="_blank">various subs paid</a>, (though it will let you watch a random live TV channel as a demo), the interface works in exactly the same way as its host&rsquo;s dashboard.</p>
<p>That is, quite brilliantly. Spacious and uncluttered, ducking between the live TV channel slots and those for on-demand content is so easy, and so familiar. There&rsquo;s rarely any delay, save for an occasional wait for the movies homepage to load.</p>
<p>As for live TV, if you pay your subs and go for the entertainment and sports packages, respectively, you&rsquo;ll get Sky Screen 1 and Sky Screen 2, and ESPN, ESPN Classic, Sky Sports 1, 2, 3 and Xtra.</p>
<p>However, it&rsquo;s unlikely viewers of the basic package will make much use of the live channels provided; iPlayer-envy is sure to set in. Sky channels include only Sky Real Lives, Sky Arts 1, Sky News and Sky Sports News (so no Sky One), plus third-party channels &ndash; GOLD, MTV, Eurosport UK, Nat Geo, Nat Geo Wild, History, Eden, Cartoon Network, Boomerang, Nickelodeon, Nick Jr and the Disney Channel.</p>
<p>The video on demand library is just as easy to navigate, and includes material from Sky One. As usual with Sky, content goes from the sublime to the ridiculous. On one hand there&rsquo;s exclusive Premiership football and rugby aplenty &ndash; as on-demand re-runs, too &ndash; while a few flicks away are a stack of Gladiators episodes that cost 98p each. And a lifetime&rsquo;s worth of Ross Kemp-related material.</p>
<p>For live TV only, it&rsquo;s possible to watch in a virtual living room. Your avatar, along with your friends&rsquo; avatars (if you&rsquo;ve invited them), sit together on a huge couch staring up at a bigscreen that shows the action. Get a headset and you can talk to your chums, or just click the Emote and you can make your feelings known, albeit in a rudimentary way; for sports TV your avatar can wave, shout, clap or remonstrate over a bad decision, while for movies can express love, fear, or even boredom. Pointless, yes, but fun.</p>
<p>The service works well on a 2Mbps broadband line, though if others are using the bandwidth live channels and VOD do buffer and cut out. There is an option to watch in medium or low quality too if your broadband line is shaky, but this is a last resort; make sure your broadband line is well over 2Mbps meg &ndash; 3Mbps should be fine &ndash; before considering Sky Player on the Xbox.</p>
<p>Content-wise, Sky subscribers get a similar service to their satellite feed, plus VOD. And if you&rsquo;ve no Sky subs, there&rsquo;s a taster trial before you commit to paying a considerable sum: for ?29.99 you an get a Sky Player retail bundle pack that includes a month&rsquo;s access to Sky Sports, a media remote and a 3 month Xbox LIVE Gold membership card.</p></p>

									<p>Verdict: <br /><p>For non-Sky converts, you get what you pay for; an expensive though an excellent IPTV solution that fits seamlessly into the Xbox experience. For existing Sky subscribers, it&rsquo;s a must-have no-brainer; grab yourself Sky in the bedroom, or even in another property, for the cost of Xbox LIVE Gold.</p>
<p>?</p></p>
				
				
				
									<p>Tags:
											<a href="http://www.pocket-lint.com/gaming" title="Gaming">Gaming</a>											<a href="http://www.pocket-lint.com/home+cinema" title="Home Cinema">Home Cinema</a>											<a href="http://www.pocket-lint.com/sky" title="Sky">Sky</a>											<a href="http://www.pocket-lint.com/microsoft" title="Microsoft">Microsoft</a>											<a href="http://www.pocket-lint.com/sky+player" title="Sky Player">Sky Player</a>											<a href="http://www.pocket-lint.com/xbox+360" title="Xbox 360">Xbox 360</a>									
									<p>
											<a href="http://www.pocket-lint.com/review-gallery/4461/sky-player-xbox-360-review/1#image" title="Sky Player on Xbox 360"><img class="" src="http://images2.pocket-lint.com/images/3BPV/sky-player-xbox-360-review-0.jpg" alt="Buffering ROOM  " /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4461/sky-player-xbox-360-review/1#image" title="Sky Player on Xbox 360"><img class="" src="http://images1.pocket-lint.com/images/3BPV/sky-player-xbox-360-review-1.jpg" alt="Channel hopping in lounge  " /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4461/sky-player-xbox-360-review/1#image" title="Sky Player on Xbox 360"><img class="" src="http://images2.pocket-lint.com/images/3BPV/sky-player-xbox-360-review-2.jpg" alt="Harry Potter Emote" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4461/sky-player-xbox-360-review/1#image" title="Sky Player on Xbox 360"><img class="" src="http://images1.pocket-lint.com/images/3BPV/sky-player-xbox-360-review-3.jpg" alt="National Geographic" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4461/sky-player-xbox-360-review/1#image" title="Sky Player on Xbox 360"><img class="" src="http://images4.pocket-lint.com/images/3BPV/sky-player-xbox-360-review-4.jpg" alt="Sky Movies Screen 1 and 2" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4461/sky-player-xbox-360-review/1#image" title="Sky Player on Xbox 360"><img class="" src="http://images4.pocket-lint.com/images/3BPV/sky-player-xbox-360-review-5.jpg" alt="Sky News" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4461/sky-player-xbox-360-review/1#image" title="Sky Player on Xbox 360"><img class="" src="http://images3.pocket-lint.com/images/3BPV/sky-player-xbox-360-review-6.jpg" alt="Sky Sports categories" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4461/sky-player-xbox-360-review/1#image" title="Sky Player on Xbox 360"><img class="" src="http://images4.pocket-lint.com/images/3BPV/sky-player-xbox-360-review-7.jpg" alt="TV guide" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4461/sky-player-xbox-360-review/1#image" title="Sky Player on Xbox 360"><img class="" src="http://images4.pocket-lint.com/images/3BPV/sky-player-xbox-360-review-8.jpg" alt="Watch with chums" /></a>&nbsp;
										</p>
				
				<p><a href="http://www.pocket-lint.com/review/4461/sky-player-xbox-360-review">Sky Player on Xbox 360  </a> originally appeared on <a href="http://www.pocket-lint.com">http://www.pocket-lint.com</a> on Wed, 18 Nov 2009 10:16:03 +0000</p>
				]]>
			</description>
		</item>
	
		<item>
			<title><![CDATA[REVIEWS: Call of Duty: Modern Warfare 2 - Xbox 360  ]]></title>
			<link>http://www.pocket-lint.com/review/4451/cod-modern-warfare-2-review</link>
			<guid isPermaLink="true">http://www.pocket-lint.com/review/4451/cod-modern-warfare-2-review</guid>
			<dc:creator><![CDATA[Chris Pickering]]></dc:creator>
			<pubDate>Thu, 12 Nov 2009 18:24:09 +0000</pubDate>
			<description><![CDATA[
				<p>
					A worthy successor to the original?<br />
					<img class="" src="http://images1.pocket-lint.com/images/3Bnk/cod-modern-warfare-2-review-0.jpg" alt="Call of Duty: Modern Warfare 2 - Xbox 360  . Gaming, Action, Xbox 360, Call of Duty 4 Modern Warfare 2, Call of Duty, Activision 0" />				</p>
				<p><p>After Infinity Ward&rsquo;s sublime Call of Duty: Modern Warfare astounded all with its representation of up-to-date combat, expectations have continuously soared for the always inevitable sequel. With predictions of multi-millions day one sales (which incidentally proved to be perfectly correct) a raised RRP, and a mass of gamers desperate to get their grubby mitts on the final game, these talented developers have had a lot to ponder.</p>
<p>The single player campaign unsurprisingly fails to deviate too far from the path trodden by its elder sibling. The campaign lasts a mere 6-8 hours; the breakneck speed that the majority of this time flashes past, due to the hectic action on screen, leaves it feeling much less than half that.</p>
<p>Once again you flit between two intertwined stories, one involving US Army privates fighting in their own backyard, with the other starring the group of British favourites you&rsquo;ll remember from the last Modern Warfare. In terms of an overall story it&rsquo;s certainly affecting and brutal. But it does force you to take a few liberties with what&rsquo;s actually possible in the real world.</p>
<p>It plays from the same first person perspective as before, and retains the obsession with cover from the last game. The pace is almost universally set to absolutely frantic, and even on the Normal difficulty settings you&rsquo;ll regularly find yourself in an area where you suddenly seem completely surrounded, the screen a horrible red blur (with what appears to be strawberry jam smeared on screen in an awful design decision) as you take hits, and achieving an untimely death in order to give it another try. If you tired of the previous game's addiction with urging you to learn enemy routines a few times before passing through with life intact, then you&rsquo;ll suffer the same fate here.</p>
<p>Though things may not sound as stellar as we&rsquo;d expected, they&rsquo;re no better or worse than the original Modern Warfare. With the rose tinted specs removed, even the last game packed a certainly solid single player campaign with some stunning set pieces (which are multiplied tenfold in Modern Warfare 2) but didn&rsquo;t offer enough to let that offering sell a game all on its own. That was left to the multiplayer component.</p>
<p>Safe to say that Modern Warfare 2 is an absolute joy online, at least on the Xbox 360. The PC version is, by all accounts, obliterated by the lack of dedicated server support, and the PS3 iteration is already approaching its third patch. But for Xbox 360 owners, we&rsquo;ve had an absolute riot.</p>
<p>Not much has changed but instead multiplied to offer more depth, more customisation, and a whole new level of fun. A large number of your favourite perks from the last game remain, to be added to be a whole new fresh batch looking to spice up the battlefield. Kill Streaks remain with included new flavours, but new Death Streaks, allowing the frequently killed a chance to immediately bite back, really do add a lot to proceedings for both newcomers and rubbish gamers alike.</p>
<p>The 16 new maps are unsurprisingly a mixed bag, with early favourites already obvious with those who&rsquo;ve already settled in for the long play. All, however, seem to pack much more in than the counterparts. Even for us, who have spent a quite unhealthy amount of time with the multiplayer component already, we still keep finding new nooks and crannies to hide, exploit, and be killed from.</p>
<p>One major new addition is the Spec Ops missions. Played in either single player or two player cooperative, well over 20 short missions are offered up to play through. These are all wildly different, ranging from holding a tower against waves of enemies, through to slowly and methodically sniping your way through great snowy landscapes, and award you stars after completion. This isn&rsquo;t a last minute gimmick, as it could certainly keep a whole lot of people away from multiplayer for quite a while as they attempt to bag every last star.</p>
<p>As for the mission that&rsquo;s been so heavily publicised in the mainstream press, we&rsquo;ve little to add to the debate that hasn&rsquo;t already been said. Playing through that particular 5 minutes did become a touch difficult, and it&rsquo;s certainly not something you&rsquo;ll come back to once you&rsquo;ve had a go yourself. But the sheer fury levelled towards the game itself and its developers has been on such a ridiculous level, that you&rsquo;d believe that violent games/films/music/books hadn&rsquo;t ever existed before. More violent things have appeared in the past, and they will in the future.</p></p>

									<p>Verdict: <br /><p>While the multiplayer component does deserve a full score (on the Xbox 360 at the moment, anyway) the single player campaign is a step below that level.</p>
<p>It&rsquo;s a rip-roaring ride while it lasts, but it&rsquo;s a touch too short, too hectic, and overly reliant on forcing you to learn enemy routines in order to bag the best piece of cover right away. But the multiplayer is by far the best in the business, and it&rsquo;ll keep you hooked until well into next year.</p>
<p>?</p>
<p>?</p></p>
				
				
				
									<p>Tags:
											<a href="http://www.pocket-lint.com/gaming" title="Gaming">Gaming</a>											<a href="http://www.pocket-lint.com/action" title="Action">Action</a>											<a href="http://www.pocket-lint.com/xbox+360" title="Xbox 360">Xbox 360</a>											<a href="http://www.pocket-lint.com/call+of+duty+4+modern+warfare+2" title="Call of Duty 4 Modern Warfare 2">Call of Duty 4 Modern Warfare 2</a>											<a href="http://www.pocket-lint.com/call+of+duty" title="Call of Duty">Call of Duty</a>											<a href="http://www.pocket-lint.com/activision" title="Activision">Activision</a>									
									<p>
											<a href="http://www.pocket-lint.com/review-gallery/4451/cod-modern-warfare-2-review/1#image" title="Call of Duty: Modern Warfare 2 "><img class="" src="http://images4.pocket-lint.com/images/3Bnb/cod-modern-warfare-2-review-1.jpg" alt="Call of Duty: Modern Warfare 2 - Xbox 360  . Gaming, Action, Xbox 360, Call of Duty 4 Modern Warfare 2, Call of Duty, Activision 1" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4451/cod-modern-warfare-2-review/1#image" title="Call of Duty: Modern Warfare 2 "><img class="" src="http://images2.pocket-lint.com/images/3Bnb/cod-modern-warfare-2-review-2.jpg" alt="Call of Duty: Modern Warfare 2 - Xbox 360  . Gaming, Action, Xbox 360, Call of Duty 4 Modern Warfare 2, Call of Duty, Activision 2" /></a>&nbsp;
										</p>
				
				<p><a href="http://www.pocket-lint.com/review/4451/cod-modern-warfare-2-review">Call of Duty: Modern Warfare 2 - Xbox 360  </a> originally appeared on <a href="http://www.pocket-lint.com">http://www.pocket-lint.com</a> on Thu, 12 Nov 2009 18:24:09 +0000</p>
				]]>
			</description>
		</item>
	
		<item>
			<title><![CDATA[REVIEWS: The Beatles Rock Band - Xbox 360  ]]></title>
			<link>http://www.pocket-lint.com/review/4439/beatles-rock-band-xbox-review</link>
			<guid isPermaLink="true">http://www.pocket-lint.com/review/4439/beatles-rock-band-xbox-review</guid>
			<dc:creator><![CDATA[Duncan Geere]]></dc:creator>
			<pubDate>Fri, 06 Nov 2009 12:00:00 +0000</pubDate>
			<description><![CDATA[
				<p>
					Is this one just for the fans?<br />
					<img class="" src="http://images3.pocket-lint.com/images/3ART/beatles-rock-band-xbox-review-0.jpg" alt="The Beatles Rock Band - Xbox 360  . Gaming, Xbox 360, Music games, Beatles, The Beatles Rock Band, Rock Band, Harmonix, EA 0" />				</p>
				<p><p>Of all the bands that have a difficult relationship with digital music, The Beatles stand above AC/DC, Metallica and Pink Floyd as the most troublesome. Apple Corps has a long-standing dispute with EMI that prevents the Fab Four's music from being available on services like iTunes, Spotify and Last.fm.</p>
<p>But after George Harrison's son Dhani met MTV's president, Van Toffler, in 2006, and suggested a Rock Band game based around The Beatles' catalogue, both parties worked to overcome logistical difficulties and the cult of protectionism that surrounds any use of The Beatles' image.</p>
<p>Harrison worked to win over Apple Corps, talking to McCartney, Starr and Ono about the idea. Toffler went off to convince Harmonix. In the end, following the production of a five-song demo, and an agreement that songs from the entire career of the band would be showcased, a deal was signed.</p>
<p>During development of the game, McCartney, Starr, Ono and Harrison all provided feedback on various aspects of the title, even down to demanding that The Beatles' hair blew about in the wind more when they perform on the roof of the Apple Corps' HQ, as it did on the day in 1969.</p>
<p>That sense of careful control of the image of the band is everywhere in the game. At no point is it possible to make The Beatles look bad, or affect the songs in any way other than to quieten a single instrument temporarily if you miss a note.</p>
<p>The ability to play drum beats before the start and after the end of a track are gone. So too is the ability to do wildcat drum solos in the middle of tracks to active "Overdrive" for extra points (which happens to be renamed "Beatlemania" in B:RB). The control is over every tiny detail, even down to the fact that attaining an extra star doesn't make the little "ding" sound it does in Rock Band 2.</p>
<p>But in its place is boatloads of extra content for Beatles fans. Attaining three and five stars on an individual track will unlock a photo and anecdote about the recording of that track. Each song is bookended by real studio chatter from the original recordings, all the way down to Ringo shouting "I've got blisters on me fingers!" at the end of Helter Skelter.</p>
<p>One benefit over previous versions of the game is that all 45 songs are unlocked from the start. You don't have to play through "Story" mode to get access to every track. If you do, however, you'll find an artfully crafted chronological journey through the band's history, starting at the Cavern Club, and ending on the aforementioned rooftop.</p>
<p>Between each chapter of the band's career, you get a lovely little animation depicting record sleeves, and covering famous episodes that occurred in that timeframe. The game is visually stunning, especially on a big HD display, and very in-keeping with the legacy of the band - particularly when it comes to the "Dreamscapes" that accompany several tracks from The Beatles' studio years.</p>
<p>In terms of features, though, there's very little difference between this game and last year's Rock Band 2. The only major addition is that of harmonies, which you'll need multiple USB mics for, along with a mic stand for singing and playing at the same time. Headset mics won't work, unlike in previous games.</p>
<p>The harmonies aren't easy. In fact they're doggone tough, unless you're a practiced vocalist in real life. Luckily, a trio of vocalists can sing any of the harmony parts without having to worry about who's singing what. As long as you're in tune with at least one of the melodies, you'll score well.</p>
<p>The enhanced plastic instruments are pretty awesome too. Well, the guitars are. The Rickenbacker 325, Gretsch Duo Jet, and Hefner bass are all fantastic representations of the original instruments, and will look great even if you're playing another game in the Rock Band range.</p>
<p>The Ludwig drum kit isn't quite as good, though. It's the same kit as from Rock Band 2, but has a big Beatles logo that stretches across the back of the set, mimicking the bass drum skin, and new pearl-edged drum pads. It looks flimsy and fake compared to the quality of the other Premium instruments.</p>
<p>Difficulty is reasonable throughout - it's easy to see how tricky a particular song is and adjust accordingly. One criticism that could be levelled, however, is that the game is relatively short. The 45 songs can be played through in a couple of hours, making this more suited to perfectionists who'll want to 100% every single song.</p>
<p>More content is on the way, including songs left over from Abbey Road, Sgt Pepper and Rubber Soul that didn't make it into the game. The slow approach is due to the difficulty of splitting apart the content from the old 2-track and 4-track master tapes at Abbey Road. Music from The Beatles' various solo projects will not be included.</p></p>

									<p>Verdict: <br /><p>The Beatles Rock Band is a fantastic reminiscipackage of musical and visual content that should be firmly in the collection of any Beatles fan. But a question mark hangs over the value of this title for people who aren't so passionate about the band's catalogue.</p>
<p>Little niggles, like not being able to put in your own drum fills, grate considerably when compared to the relative freedom of Rock Band 2. The controlled, and relatively brief, experience puts a slightly bitter aftertaste on a game that is - in every other regard - fantastic fun.</p>
<p>The Beatles Rock Band is an absolute must for Beatles completists and Rock Band completists, but a music fan who hasn't yet dipped a toe into the world of music videogames like Rock Band and Guitar Hero would be better off starting with the excellent Rock Band 2 instead.</p></p>
				
				
				
									<p>Tags:
											<a href="http://www.pocket-lint.com/gaming" title="Gaming">Gaming</a>											<a href="http://www.pocket-lint.com/xbox+360" title="Xbox 360">Xbox 360</a>											<a href="http://www.pocket-lint.com/music+games" title="Music games">Music games</a>											<a href="http://www.pocket-lint.com/beatles" title="Beatles">Beatles</a>											<a href="http://www.pocket-lint.com/the+beatles+rock+band" title="The Beatles Rock Band">The Beatles Rock Band</a>											<a href="http://www.pocket-lint.com/rock+band" title="Rock Band">Rock Band</a>											<a href="http://www.pocket-lint.com/harmonix" title="Harmonix">Harmonix</a>											<a href="http://www.pocket-lint.com/ea" title="EA">EA</a>									
									<p>
											<a href="http://www.pocket-lint.com/review-gallery/4439/beatles-rock-band-xbox-review/1#image" title="The Beatles Rock Band"><img class="" src="http://images3.pocket-lint.com/images/3ARL/beatles-rock-band-xbox-review-1.jpg" alt="The Beatles Rock Band - Xbox 360  . Gaming, Xbox 360, Music games, Beatles, The Beatles Rock Band, Rock Band, Harmonix, EA 1" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4439/beatles-rock-band-xbox-review/1#image" title="The Beatles Rock Band"><img class="" src="http://images3.pocket-lint.com/images/3ARL/beatles-rock-band-xbox-review-2.jpg" alt="The Beatles Rock Band - Xbox 360  . Gaming, Xbox 360, Music games, Beatles, The Beatles Rock Band, Rock Band, Harmonix, EA 2" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4439/beatles-rock-band-xbox-review/1#image" title="The Beatles Rock Band"><img class="" src="http://images1.pocket-lint.com/images/3ARL/beatles-rock-band-xbox-review-3.jpg" alt="The Beatles Rock Band - Xbox 360  . Gaming, Xbox 360, Music games, Beatles, The Beatles Rock Band, Rock Band, Harmonix, EA 3" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4439/beatles-rock-band-xbox-review/1#image" title="The Beatles Rock Band"><img class="" src="http://images4.pocket-lint.com/images/3ARL/beatles-rock-band-xbox-review-4.jpg" alt="The Beatles Rock Band - Xbox 360  . Gaming, Xbox 360, Music games, Beatles, The Beatles Rock Band, Rock Band, Harmonix, EA 4" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4439/beatles-rock-band-xbox-review/1#image" title="The Beatles Rock Band"><img class="" src="http://images2.pocket-lint.com/images/3ARL/beatles-rock-band-xbox-review-5.jpg" alt="The Beatles Rock Band - Xbox 360  . Gaming, Xbox 360, Music games, Beatles, The Beatles Rock Band, Rock Band, Harmonix, EA 5" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4439/beatles-rock-band-xbox-review/1#image" title="The Beatles Rock Band"><img class="" src="http://images1.pocket-lint.com/images/3ARL/beatles-rock-band-xbox-review-6.jpg" alt="The Beatles Rock Band - Xbox 360  . Gaming, Xbox 360, Music games, Beatles, The Beatles Rock Band, Rock Band, Harmonix, EA 6" /></a>&nbsp;
										</p>
				
				<p><a href="http://www.pocket-lint.com/review/4439/beatles-rock-band-xbox-review">The Beatles Rock Band - Xbox 360  </a> originally appeared on <a href="http://www.pocket-lint.com">http://www.pocket-lint.com</a> on Fri, 06 Nov 2009 12:00:00 +0000</p>
				]]>
			</description>
		</item>
	
		<item>
			<title><![CDATA[REVIEWS: Left 4 Dead 2 - Xbox 360 / PC - First Look  ]]></title>
			<link>http://www.pocket-lint.com/review/4425/left-4-dead-2-preview</link>
			<guid isPermaLink="true">http://www.pocket-lint.com/review/4425/left-4-dead-2-preview</guid>
			<dc:creator><![CDATA[Duncan Geere]]></dc:creator>
			<pubDate>Fri, 30 Oct 2009 17:15:30 +0000</pubDate>
			<description><![CDATA[
				<p>
					Is this really a new game?<br />
					<img class="" src="http://images4.pocket-lint.com/images/3AdH/left-4-dead-2-preview-0.jpg" alt="Left 4 Dead 2 - Xbox 360 / PC - First Look  . Gaming, Xbox 360, EA, Left 4 Dead 2, Horror 0" />				</p>
				<p><p>Valve is widely regarded as one of the best videogame developers active today. As creators of Half-life, Half-life 2, and Left 4 Dead, and buying up the mod teams responsible for Portal, Counterstrike, Team Fortress and Day of Defeat, the company has established itself a firm place in the pantheon of game creators, as well as in the hearts of gamers.</p>
<p>Valve launched its co-operative zombie shooter, Left 4 Dead, to a rapturous reception in late 2008. Gamers loved its balance, the way the game adapted to good or poor performance from the players, and its visceral combat. However, earlier this year, Valve pulled out a surprise - a prequel, less than a year after the original was released.</p>
<p>While many gamers welcomed the news, a minority were incensed. Why was Valve building another full-price game, when this was content that could have been put into a cheaper expansion? Or free downloadable content for the original? A full-scale boycott was called, with Valve eventually quelling the riots by flying out the leaders of the boycott to their offices to play the game.</p>
<p>It's not clear what happened to those kids in Valve's HQ, but they returned with smiles on their faces, gushing about how incredible the prequel was. Despite initial disbelief from their followers, eventually the mob subsided - trusting Valve to get things right. But was their trust misplaced? Is Left 4 Dead 2 more of the same, or a genuinely different title worth shelling out the extra cash for? Read on to find out.</p>
<p>Left 4 Dead 2 has a totally different setting to its predecessor. The original game was set all over the place - airports, farms, hospitals, and towns. L4D2, on the other hand, is set firmly in the Deep South, in the swamps of Georgia and Louisiana. We were able to get hands-on with a couple of levels of one of the campaigns - The Parish, which takes place in New Orleans - on both the Xbox 360 (including some co-op action) and the PC.</p>
<p>The environments seem to be better constructed than the original's. There are multiple routes to wherever you're trying to go, and you'll uncover extra rewards by exploring rather than hurtling full-pelt towards the exit. More difficult paths will be rewarded with better equipment, including new ammo types. Also of note is that there's now daytime settings - torches aren't as compulsory as they were in the first game.</p>
<p>As well as a different setting, there is a whole new set of "Survivors" who you can play as. There's Rochelle, a news reporter for a TV station, Coach, a high-school football coach who bears somewhat of a resemblance to Uncle Phil from the Fresh Prince of Bel-Air, Ellis, a white-trash mechanic, and Nick, a professional gambler and con-man who mistrusts the other survivors totally.</p>
<p>One of the delights of the original game was the banter between characters that matched the situation you were in. That system has been expanded considerably, and your avatars - when not in the middle of combat - will joke, argue and snipe at each other with an alarmingly realistic uneasy tension.</p>
<p>But the real stars are the new zombies. In addition to the original game's cast of Hunter, Boomer, Smoker, Witch and Tank, there's now the Spitter, the Jockey and the Charger. The Spitter is a long-range attacker who shoots acidic phlegm that splatters over an area and hurts anyone standing in it. Not good when half your team are lying incapacitated on the floor.</p>
<p>The Jockey a tiny, dwarf-sized creature that skitters around emitting a horrible giggle. If it manages to leap on you, then you lose all control of your character - it takes over and steers you around - into traps and hordes of common infected. Lastly, the Charger is a mini-tank that moves very quickly, knocking you down, and can grab a survivor and slam them into the ground.</p>
<p>On their own, they're relatively trivial to deal with. But the problem is that they come in groups. A hunter might pounce on one survivor, while a charger grabs another, before a spitter then covers the ground with acid so that the other team members can't reach their buddies.</p>
<p>The regular infected have had a graphical upgrade too, and location-based damage has been added. If you shoot off an arm or a leg, that zombie's going to still be coming at you. Headshots are imperative, and when a particular infected goes down, you're never totally sure that they're not going to get up again.</p>
<p>As a result, battles seem considerably more intense. Instead of staying back and keeping the hordes at bay with assault rifles, it's now difficult not to get drawn into a scrabbly melee that you only just survive every time - and sometimes you don't survive at all. But it never stops being fun, even after the fifth or sixth attempt. The stories where you don't make it are almost more fun than the ones where you do.</p>
<p>Thankfully, the survivors get a few new tricks. There's the aforementioned ammunition types - incendiary rounds can set zombies on fire, and explosive rounds deal more damage. You can also pick up Boomer bile to throw on enemies (very useful against the tank) and resurrect fallen survivors with the defibrillator.</p>
<p>There's also a much wider range of weapons. AK-47s, scoped assault rifles, Uzis, silenced submachine guns and Desert Eagle pistols are available on the ranged front, and a whole pile of melee weapons can replace your pistol. Those deal considerable damage up close and include saucepans, baseball bats, machetes, and even, quite ridiculously, a guitar.</p></p>

									<p>Verdict: <br /><p>But, despite all the changes detailed above, Left 4 Dead 2 is still the same game as Left 4 Dead 1. There's piles of new content - weapons, enemies, levels, survivors, but if you didn't enjoy the first version then you'll almost certainly not enjoy the new one.</p>
<p>That said, it seems like everything that was great about the original (the characters, the pace of play) has been enhanced, and a few of the little niggles (like being able to stand in a corner meleeing and survive anything) have been removed. It's most definitely a better game than the already-excellent original.</p>
<p>It'd be even better if the two games were merged somewhat and you could get the original's maps with the new zombies and weapons, or the original characters in situations with the new ones, but it seems like Valve wants to keep the experiences separate.</p>
<p>Is it worth a full game's price tag? From our play-throughs so far, we'd umm and ahh, and probably come out on the side of yes - but only just. It's clear that Valve hasn't rushed L4D2 - it's just been able to build quickly on the successes of the original to create an even better zombie-slaying game. There's a whole tonne of new content, and a more focused experience, but this doesn't seem, in our time with it so far, to be a revolution. Just a (very large) content pack.</p></p>
				
				
				
									<p>Tags:
											<a href="http://www.pocket-lint.com/gaming" title="Gaming">Gaming</a>											<a href="http://www.pocket-lint.com/xbox+360" title="Xbox 360">Xbox 360</a>											<a href="http://www.pocket-lint.com/ea" title="EA">EA</a>											<a href="http://www.pocket-lint.com/left+4+dead+2" title="Left 4 Dead 2">Left 4 Dead 2</a>											<a href="http://www.pocket-lint.com/horror" title="Horror">Horror</a>									
									<p>
											<a href="http://www.pocket-lint.com/review-gallery/4425/left-4-dead-2-preview/1#image" title="Left 4 Dead 2 - First Look  "><img class="" src="http://images4.pocket-lint.com/images/3Adz/left-4-dead-2-preview-1.jpg" alt="Left 4 Dead 2 - Xbox 360 / PC - First Look  . Gaming, Xbox 360, EA, Left 4 Dead 2, Horror 1" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4425/left-4-dead-2-preview/1#image" title="Left 4 Dead 2 - First Look  "><img class="" src="http://images4.pocket-lint.com/images/3Adz/left-4-dead-2-preview-2.jpg" alt="Left 4 Dead 2 - Xbox 360 / PC - First Look  . Gaming, Xbox 360, EA, Left 4 Dead 2, Horror 2" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4425/left-4-dead-2-preview/1#image" title="Left 4 Dead 2 - First Look  "><img class="" src="http://images4.pocket-lint.com/images/3Adz/left-4-dead-2-preview-3.jpg" alt="Left 4 Dead 2 - Xbox 360 / PC - First Look  . Gaming, Xbox 360, EA, Left 4 Dead 2, Horror 3" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4425/left-4-dead-2-preview/1#image" title="Left 4 Dead 2 - First Look  "><img class="" src="http://images2.pocket-lint.com/images/3Adz/left-4-dead-2-preview-4.jpg" alt="Left 4 Dead 2 - Xbox 360 / PC - First Look  . Gaming, Xbox 360, EA, Left 4 Dead 2, Horror 4" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4425/left-4-dead-2-preview/1#image" title="Left 4 Dead 2 - First Look  "><img class="" src="http://images3.pocket-lint.com/images/3Adz/left-4-dead-2-preview-5.jpg" alt="Left 4 Dead 2 - Xbox 360 / PC - First Look  . Gaming, Xbox 360, EA, Left 4 Dead 2, Horror 5" /></a>&nbsp;
										</p>
				
				<p><a href="http://www.pocket-lint.com/review/4425/left-4-dead-2-preview">Left 4 Dead 2 - Xbox 360 / PC - First Look  </a> originally appeared on <a href="http://www.pocket-lint.com">http://www.pocket-lint.com</a> on Fri, 30 Oct 2009 17:15:30 +0000</p>
				]]>
			</description>
		</item>
	
		<item>
			<title><![CDATA[REVIEWS: Operation Flashpoint: Dragon Rising - Xbox 360  ]]></title>
			<link>http://www.pocket-lint.com/review/4368/operation-flashpoint-dragon-rising-review</link>
			<guid isPermaLink="true">http://www.pocket-lint.com/review/4368/operation-flashpoint-dragon-rising-review</guid>
			<dc:creator><![CDATA[Chris Hall]]></dc:creator>
			<pubDate>Tue, 20 Oct 2009 14:00:00 +0100</pubDate>
			<description><![CDATA[
				<p>
					Semper fidalis?<br />
					<img class="" src="http://images1.pocket-lint.com/images/3xKA/operation-flashpoint-dragon-rising-review-0.jpg" alt="Operation Flashpoint: Dragon Rising - Xbox 360  . Gaming, Xbox 360, Action, Codemasters, Operation Flashpoint Dragon Rising 0" />				</p>
				<p><p>War. Every gaming platform does it and each year a new pretender steps up to try to take the crown. Operation Flashpoint &ndash; the PC original &ndash; left fond memories of a true sandbox combat sim, with freedoms that aren't always found in other combat games, then and now.</p>
<p>Operation Flashpoint: Dragon Rising picks up the action in the not to distant future, weaving a neat historical timeline to set the scene before pitching you into the action. But action of the Operation Flashpoint variety doesn't mean a baptism of fire: you are broken in fairly gently, although the tutorial-style hints soon drop off and you are left to figure things out for yourself.</p>
<p>As Operation Flashpoint is a combat sim, you are given command right from the off: as a sandbox game, you can walk off and do what you like how you like, but your mission objectives have to be completed. Before starting a mission you are given these objectives and a map to peruse, a map which you can access at all points during actual gameplay.</p>
<p>Some missions will suggest you don't engage the enemy at all and with command and control playing a large part, you may find yourself completing objectives without actually firing your weapon at all. Mission objectives will be relayed to you over the radio, but it's easy to miss them. On normal difficulty it perhaps doesn't matter, as you can just follow the waypoints.</p>
<p>Commands are accessed through a menu on the right bumper button, leading you through a series of options to the final order. There are a range of things, some you might never use and some which become frequent occurrences. Setting the rules of engagement (through ROE) can be useful, to stop your men blatting off at hostiles as you move around the area of operations. There is no point in alerting them to your presence when you can just box round them and get on with the mission at hand.</p>
<p>"Heal wounded" is a command you'll find yourself using perhaps more often than you want, to force team members to patch up wounds, rather than just walking around bleeding out. But be warned, your medic and the injured party will often walk off to find some a tree to stand under, rather than just doing it where they are, so often expose themselves to the enemy. You can patch yourself too with a field dressing, but if you take a serious injury, you'll have to call the medic as you writhe on the ground.</p>
<p>You won't find yourself soaking up bullets however: one well-placed shot will kill you and if you take a leg wound you might find yourself unable to run or sprint. Mortars are especially irritating, but fortunately the enemy fire a spotting round first, giving you the chance to get out of the target area. But this is what you expect from a combat sim and it is often the case that if multiple members of your team are walking wounded, you need to re-think how you are going to achieve your objective.</p>
<p>Waypoints are provided to guide you in and out of the mission (until you move up to a higher difficulty level) and being sandbox, you'll find yourself doing a lot of walking and running around. Some might not like having to spend 10 minutes simply traversing the countryside, but it's inherent to how Operation Flashpoint works, and if you can find a vehicle, you can often steal it.</p>
<p>In some cases, waypoints will guide you straight into the enemy, so it is well worth making use of the binoculars in your inventory to recon the route before you step into the open. And that's the great thing about Dragon Rising &ndash; you can view the map, look for topographical features and use them to your advantage, as you would in real life.</p>
<p>But the game does show its hand far too often with autosave. You'll be walking along, approaching a ridge line and you'll notice the autosave symbol. Step over the ridge and the enemy engages you. It means that if you mess it up you can reload from that point, yes, but the nature of the game doesn&rsquo;t always make this as smooth as it is in other combat games.</p>
<p>Because of the open nature of the game, you might arrive at an objective and get your autosave point in a position that you can't survive. After you try various tactics to extricate yourself from your predicament, you'll realise that restarting the mission is the only way you'll get through it, remembering, of course, not to barge straight back to the same spot again.</p>
<p>Graphically Dragon Rising is impressive. Time has been spent on character models, weapons and equipment to make things realistic. The terrain too contains plenty of detail, although once you are on your belly in the grass, you might find it is a little blocky. Settlements can be a little bland compared to some of the on-rails FPS titles out there, with the island of Skira looking like an awfully boring place to live, devoid of almost all life except the odd PLA solider and the occasional tractor.</p>
<p>But you probably won't notice, because I'll spend most of the time scrutinising the terrain looking for PLA adversaries. Missions hang together loosely along the plot, but do feel as though they sit in isolation. Special Forces do one thing, the Marines follow-up with something else, but really they could be totally disconnected events. It is also irritating the game selects your weapons load out and dumps you on the ground, not always best equipped to do your job. Still, half of the fun here is stripping your enemy of their weapons and rolling on with something different. Scoped weapons give you a distinct advantage as sniping enemies will make things much easier.</p>
<p>You also get access to vehicles which you can command or drive yourself although they don't play much of a part in the campaign itself, which is dominated by grunts on their feet.</p>
<p>Playing through the campaign in normal mode will only see you through a weekend of gaming, we spent perhaps 8 hours getting though it. Going back to complete the missions on more difficult levels may not appeal so much, as you already know what you have to do and more or less where it is, so if you fancy a challenge, it is perhaps worth avoiding the normal level altogether and setting out in a higher difficulty level.</p>
<p>Unfortunately the game is littered with the bugs, none that stopped us progressing, but making us keen to get the <a title="Codemasters Forum" href="http://community.codemasters.com/forum/showthread.php?t=384872" target="_blank">forthcoming patch</a> into place. Shoot someone and you get a satisfying red mist (with a red cross on normal difficulty to indicate a kill shot), but sometimes you'll put a couple of slugs into someone and they just freeze, standing, lying, kneeling, without dropping down dead. We're also annoyed that corpses disappear after time, taking their weapons with them, so back-tracking to get more ammo doesn't always work.</p>
<p>AI is also a bit of a let down too. You fire team members will often walk right into the line of fire, or crouch on the wrong side of cover, meaning that despite your stalwart leadership, your team isn't always dependable. Things are much better, ironically, when playing as special forces, where your team seem to be able to fight and move without taking so many hits.</p>
<p>Online cooperative modes let you pair up with real teammates and ditch your AI buddies. There are also Annihilation and Infiltration online gaming modes, letting you battle it out with real people, which is fearsome, and really the scope for longevity as the game stands.</p></p>

									<p>Verdict: <br /><p>To be fair we were slightly disappointed with Dragon Rising. Having loved the original PC version, we expected a longer campaign, or more out of the box options. Multiplayer is great, yes, but we can't help feeling that Dragon Rising is really about opening the door for extending the game via downloadable content, which is rumoured to be coming soon.</p>
<p>Despite the bugs in the initial playable content, Operation Flashpoint: Dragon Rising will entertain, but won't quite leave the impression that the original did.</p></p>
				
				
				
									<p>Tags:
											<a href="http://www.pocket-lint.com/gaming" title="Gaming">Gaming</a>											<a href="http://www.pocket-lint.com/xbox+360" title="Xbox 360">Xbox 360</a>											<a href="http://www.pocket-lint.com/action" title="Action">Action</a>											<a href="http://www.pocket-lint.com/codemasters" title="Codemasters">Codemasters</a>											<a href="http://www.pocket-lint.com/operation+flashpoint+dragon+rising" title="Operation Flashpoint Dragon Rising">Operation Flashpoint Dragon Rising</a>											<a href="http://www.pocket-lint.com/operation+flashpoint+dragon+rising" title="Operation Flashpoint Dragon Rising">Operation Flashpoint Dragon Rising</a>									
									<p>
											<a href="http://www.pocket-lint.com/review-gallery/4368/operation-flashpoint-dragon-rising-review/1#image" title="Operation Flashpoint: Dragon Rising"><img class="" src="http://images3.pocket-lint.com/images/3xKs/operation-flashpoint-dragon-rising-review-1.jpg" alt="Operation Flashpoint: Dragon Rising - Xbox 360  . Gaming, Xbox 360, Action, Codemasters, Operation Flashpoint Dragon Rising 1" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4368/operation-flashpoint-dragon-rising-review/1#image" title="Operation Flashpoint: Dragon Rising"><img class="" src="http://images1.pocket-lint.com/images/3xKs/operation-flashpoint-dragon-rising-review-2.jpg" alt="Operation Flashpoint: Dragon Rising - Xbox 360  . Gaming, Xbox 360, Action, Codemasters, Operation Flashpoint Dragon Rising 2" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4368/operation-flashpoint-dragon-rising-review/1#image" title="Operation Flashpoint: Dragon Rising"><img class="" src="http://images2.pocket-lint.com/images/3xKs/operation-flashpoint-dragon-rising-review-3.jpg" alt="Operation Flashpoint: Dragon Rising - Xbox 360  . Gaming, Xbox 360, Action, Codemasters, Operation Flashpoint Dragon Rising 3" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4368/operation-flashpoint-dragon-rising-review/1#image" title="Operation Flashpoint: Dragon Rising"><img class="" src="http://images4.pocket-lint.com/images/3xKs/operation-flashpoint-dragon-rising-review-4.jpg" alt="Operation Flashpoint: Dragon Rising - Xbox 360  . Gaming, Xbox 360, Action, Codemasters, Operation Flashpoint Dragon Rising 4" /></a>&nbsp;
										</p>
				
				<p><a href="http://www.pocket-lint.com/review/4368/operation-flashpoint-dragon-rising-review">Operation Flashpoint: Dragon Rising - Xbox 360  </a> originally appeared on <a href="http://www.pocket-lint.com">http://www.pocket-lint.com</a> on Tue, 20 Oct 2009 14:00:00 +0100</p>
				]]>
			</description>
		</item>
	
		<item>
			<title><![CDATA[REVIEWS: Tony Hawk: RIDE - First Look  ]]></title>
			<link>http://www.pocket-lint.com/review/4350/tony-hawk-ride-first-look</link>
			<guid isPermaLink="true">http://www.pocket-lint.com/review/4350/tony-hawk-ride-first-look</guid>
			<dc:creator><![CDATA[Chris Hall]]></dc:creator>
			<pubDate>Mon, 12 Oct 2009 12:00:00 +0100</pubDate>
			<description><![CDATA[
				<p>
					So what's that controller really like?<br />
					<img class="" src="http://images2.pocket-lint.com/images/3wXW/tony-hawk-ride-first-look-0.jpg" alt="Tony Hawk: RIDE - First Look  . Gaming, Xbox 360, Tony Hawk, Tony Hawk Ride, Activision, Sports Fitness 0" />				</p>
				<p><p>Tony Hawk: RIDE is looking to break new ground when it launches next month, thanks to a newly developed controller. We were lucky enough to get our hands and feet on the new game at a recent preview event, and here is what we thought.</p>
<p>Let's start with the controller, after all, that's the novel aspect. Designed to look and feel like a skateboard, the controller is wireless, giving you complete freedom of movement, and packed out with sensors so it knows what you are doing.</p>
<p>The first concern about any controller you stand on would be build quality: it is going to support a fully grown man wobbling around on it? Most certainly yes: it didn't complain or creak underfoot when we started playing, although it has a max load of 21 stone, which hopefully won't be a problem for most.</p>
<p>It isn't just the size and shape of the controller that resembles a skateboard, it has also been finished with grip tape, so it feels like a skateboard too. The bottom has been sculpted to give you the motions you'd expect, with a central ridge allowing left and right tilting of the board like you'd get out of the trucks on a skateboard. You also get raised ends, so moving onto the nose or tail is possible, with the tail playing a fairly large part in proceedings here.</p>
<p>Down the left-hand side of the controller you find your conventional Xbox controller buttons (although stretched out in a line) with the most significant being the large Start button which will reside under the heel of your right foot (if regular) and can easily be kicked with your toes when you want to start a game.</p>
<p>In our session we didn't use the other controls at all, so at this point it isn't clear exactly what they'll be used for, however, some might want them to navigate menus without having to use the regular controller, or the menu motion controls.</p>
<p>That's right, you can navigate the menus using the skateboard too, moving it left and right to move up and down menus, and an "ollie" to select (stepping back onto the tail to raise the board up). It can be a little fiddly at first, but you can easily hop off and do it with one foot, rather than whilst standing on it.</p>
<p>We played through a couple of levels which saw us riding down an LA storm sewer and another through a trick park. There are various game modes available (not all were available for us to play), with the time trial, challenges, free ride and so on. There are also various difficulty settings which makes it much easier to pick-up and play. Some game modes are very much on-rails, with your movements making very little difference to the route you take. In these modes you have to concentrate on tricks and timing.</p>
<p>We found the first few times we played through a level it felt a little unnatural, but you soon get a feel for it and can begin to explore the range of possibilities on offer. Balance stops being an issue pretty quickly, but your physical involvement in the game can see you moving around a fair but - we started off in front of the screen, but over the course of a level drifted off as we moved across the floor.</p>
<p>The controller is equipped with two accelerometers which can detect pitch, roll and yaw, so it knows how you are moving the deck around. This is accompanied by IR sensors on both sides and the top of the nose and the tail.</p>
<p>These IR sensors detect movements around the controller and will detect when you swipe your foot past to push off or gain speed once moving. It will also detect your hands when you move them into range, which is how it knows you want to perform various grabs. Obviously, you can't just stick your arm out, you have to crouch and get your hand into the right place. It feels a little weird, but saves you having to actually grab the deck.</p>
<p>Performing tricks does take some practise and longer than we in our play. One thing is clear though, and that's that you have to be positive in your actions. You will look a little stupid, but once you see the results on-screen no one will be mocking you any more.</p>
<p>Ollies and grinds are easy, especially on the casual skater mode, with a simple lift of the nose of the controller popping you into an ollie. There were plenty of edges to grind around the course we were riding too, so even as a novice you can dive right into some basic tricks. Kick flips are pretty simple too to mix up some of the jumps and dismounts along the way.</p>
<p>There is a fair amount of branding in the game which some like and some dislike, but many of the main controls take place in a T-Mobile Sidekick frame, a decision that might be regretted considering the<a title="Sidekick data lost in server crash" href="http://www.pocket-lint.com/news/27847/sidekick-data-lost-in-server-crash" target="_self"> recent data loss</a>.</p></p>

									<p>Verdict: <br /><p>It is a real blast and hugely addictive. If you like existing skate games with a handheld controller then Tony Hawk: RIDE takes things to a new level. Yes, you do have to get off the sofa. Yes, there is more to the game than carefully timed button presses. But it makes it completely different to games in the past.</p>
<p>But being different doesn't always mean better. Of course there is a premium to pay for this controller, and at ?99 it is double or nearly three times what you might pay for a rival title. It might also price some gamers out, especially when the future of the controller is an unknown. Will there be future titles for the controller? Will it branch into snowboarding too? We have asked Activision these questions and will update if we find anything out.</p>
<p>Is it like skateboarding? No, it isn't. You don't actually have to perform the tricks you start pulling off on-screen, but no doubt there will be some who will try to. The learning curve seemed to be just about right to, with the free ride offering the chance to just skate around and try stuff out. We liked the game during our preview session, but we'll reserve final judgement until we've lived with it for a while.</p>
<p><a href="http://www.pocket-lint.com//news/27757/tony-hawk-ride-controller-photos">PHOTOS: Tony Hawk: RIDE skateboard controller</a></p></p>
				
				
				
									<p>Tags:
											<a href="http://www.pocket-lint.com/gaming" title="Gaming">Gaming</a>											<a href="http://www.pocket-lint.com/xbox+360" title="Xbox 360">Xbox 360</a>											<a href="http://www.pocket-lint.com/tony+hawk" title="Tony Hawk">Tony Hawk</a>											<a href="http://www.pocket-lint.com/tony+hawk+ride" title="Tony Hawk Ride">Tony Hawk Ride</a>											<a href="http://www.pocket-lint.com/activision" title="Activision">Activision</a>											<a href="http://www.pocket-lint.com/sports+fitness" title="Sports Fitness">Sports Fitness</a>									
									<p>
											<a href="http://www.pocket-lint.com/review-gallery/4350/tony-hawk-ride-first-look/1#image" title="Tony Hawk: RIDE First Look  "><img class="" src="http://images4.pocket-lint.com/images/3wXN/tony-hawk-ride-first-look-0.jpg" alt="Tony Hawk: RIDE - First Look  . Gaming, Xbox 360, Tony Hawk, Tony Hawk Ride, Activision, Sports Fitness 0" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4350/tony-hawk-ride-first-look/1#image" title="Tony Hawk: RIDE First Look  "><img class="" src="http://images4.pocket-lint.com/images/3wXN/tony-hawk-ride-first-look-1.jpg" alt="Tony Hawk: RIDE - First Look  . Gaming, Xbox 360, Tony Hawk, Tony Hawk Ride, Activision, Sports Fitness 1" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4350/tony-hawk-ride-first-look/1#image" title="Tony Hawk: RIDE First Look  "><img class="" src="http://images4.pocket-lint.com/images/3wXN/tony-hawk-ride-first-look-2.jpg" alt="Tony Hawk: RIDE - First Look  . Gaming, Xbox 360, Tony Hawk, Tony Hawk Ride, Activision, Sports Fitness 2" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4350/tony-hawk-ride-first-look/1#image" title="Tony Hawk: RIDE First Look  "><img class="" src="http://images4.pocket-lint.com/images/3wXN/tony-hawk-ride-first-look-3.jpg" alt="Tony Hawk: RIDE - First Look  . Gaming, Xbox 360, Tony Hawk, Tony Hawk Ride, Activision, Sports Fitness 3" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4350/tony-hawk-ride-first-look/1#image" title="Tony Hawk: RIDE First Look  "><img class="" src="http://images4.pocket-lint.com/images/3wXN/tony-hawk-ride-first-look-4.jpg" alt="Tony Hawk: RIDE - First Look  . Gaming, Xbox 360, Tony Hawk, Tony Hawk Ride, Activision, Sports Fitness 4" /></a>&nbsp;
											<a href="http://www.pocket-lint.com/review-gallery/4350/tony-hawk-ride-first-look/1#image" title="Tony Hawk: RIDE First Look  "><img class="" src="http://images4.pocket-lint.com/images/3wXN/tony-hawk-ride-first-look-5.jpg" alt="Tony Hawk: RIDE - First Look  . Gaming, Xbox 360, Tony Hawk, Tony Hawk Ride, Activision, Sports Fitness 5" /></a>&nbsp;
										</p>
				
				<p><a href="http://www.pocket-lint.com/review/4350/tony-hawk-ride-first-look">Tony Hawk: RIDE - First Look  </a> originally appeared on <a href="http://www.pocket-lint.com">http://www.pocket-lint.com</a> on Mon, 12 Oct 2009 12:00:00 +0100</p>
				]]>
			</description>
		</item>
	</channel>
</rss>