12 January 2010 13:38 GMT / By Tobias Henry
We have a theory about how Bayonetta came about. Sure, the obvious line is that it's a game by Hideki Kamiya of Devil May Cry fame, and the natural development of his work on the much-loved action game series, but we prefer to think of it like this. Take a dozen 13-year-old boys, feed them junk food and energy drinks, then bombard them with a steady stream of Ninja Gaiden games, Devil May Cry, soft porn, lounge music, heavy metal and Japanese anime. After a month or two, ask them to design the ultimate video game. Bayonetta, or something like it, would be the result.
Bayonetta is shockingly bloodthirsty, remarkably violent, pitifully juvenile and more obsessed with the wobbly regions of the female form than any game since Dead or Alive Xtreme Beach Volleyball 2. Stylistically, it makes Michael Bay's entire cinematic output look restrained. Narratively speaking, it's an impenetrable mess. As grown, vaguely literate adults of some refined taste we should probably hate it. Instead, we think it's completely and utterly phenomenal.
This is the sort of game where the heroine is a witch who wanders around with pistols built into her 6-inch stilettos in a pseudo-leather catsuit composed entirely of her own hair. It's the sort of game where you can pull the claws off some gigantic beast then use them to batter its allies into oblivion, or finish off a foe by (a) booting them into an iron maiden then (b) pummelling a button to make sure it hurts. In Bayonetta, special attacks actually involve the participation of our heroine's hair/costume, meaning that the more combos you dish out, the closer she gets to near-nudity. Our inner 13-year-old tells me that this is genius.
We'll spare you the details of the plot. Bayonetta stems from a long-lost clan of witches, but she doesn't seem to know quite who or what she is. To keep the legions of hell off her back she's involved in a constant war against the celestial "angels", and there's also some conspiracy going on to do with the witches, a similarly long-lost clan of sages, and some kind of "creator" deity.
Frankly, you don't really need to understand any of it. Just enjoy the stylish cutscenes, try not to cringe too much at the dialogue, and manoeuvre Bayonetta from a third-person perspective through the scenery from one big scrap to the next, with the odd bit of platforming and puzzle-solving along the way. If you've played Devil May Cry, God of War or Ninja Gaiden before, you know the drill.
A game like this is only as good as its combat system, but here Bayonetta excels. Three buttons handle guns, melee weapons and kick attacks, while the right trigger can be used to dodge incoming blows and ranged attacks. As in most action games moves can be strung together to form brutal combos, but where Bayonetta gets clever is in the timing. Dodge an attack at the last possible second and the game slips into "witch time", slowing down the action so that Bayonetta can lay into her foes while they're exposed.
Keep the attacks and combos flowing, and she can also store up energy for a magic torture combo, unleashing guillotines, spiked wheels, iron maidens and other nasty-looking medieval instruments upon her foes. Yet, brutal and fast-paced as the combat is, it's also surprisingly tactical. Duos or groups of tougher enemies can be murderously difficult, making it essential that you move fast, divide and conquer.
Bayonetta also delivers when it comes to two other pillars of the action genre - big weapons and intimidating foes. Whether you're wielding pistols, swords, gigantic chainsaw blades or glowing, mystic claws you'll find you've got impressively destructive tools at your disposal, and you'll need them to slash and tear your way through a consistently imaginative set of angelic warriors and beasts that keep on asking you to up your game. Let's make no bones about it - on the normal difficulty level Bayonetta can be tough, but it rarely makes the old Ninja Gaiden mistake of making you feel that the fight is impossible. There's always a sense that if you can just tighten up your timing and find the right approach, you will win through. Victory is always the sweeter because you've had to work for it.
Any combat-heavy action game has the potential to get repetitive, but Bayonetta rarely makes you feel like you're doing the same-old, same-old. What puzzle elements there are are well handled, and the game also has a knack of drip feeding new skills and magic abilities just when things show signs of growing stale. The pacing, meanwhile, is nigh-on perfect.
Most of all, however, Bayonetta is spectacular. Whether you're stalking angels through the sun-dappled streets of a fictional European city or fighting your way through storm-blown ancient ruins, the scenery is consistently stunning. Character and creature animation is superb, and the levels of detail outstanding. Moments that would be the climactic set-piece of a level in a lesser game are carelessly thrown in halfway through, and huge, multi-stage boss battles, often taking place in arenas that are rent asunder before your very eyes, are just par for the course. Sure, all this comes at a cost - there are too many sudden death moments and quick-time events for our liking - but as big, barnstorming thrill-ride games go, Bayonetta takes some beating.
Verdict
Nonsense it might be, but Bayonetta takes the Devil May Cry/God of War school of action game to a whole new level of intensity. Whatever you think of the style, the "sexy ladies" angle and the story, there's no denying the sheer brilliance of its gameplay and imagination. Ladies and gentlemen, a star is born.
Score
Review Recap
- Made by
- Sega
- Price as reviewed
- £49.99
- Latest price
- Compare prices
- The good
- Spectacular graphics, excellent combat system, overall intensity
- The bad
- A little heavy on sudden death moments, a few too many cutscenes
- Quick verdict
- Whatever you think of the style, the "sexy ladies" angle and the story, there's no denying the sheer brilliance of its gameplay and imagination. Ladies and gentlemen, a star is born
- Score
-
- Winner

Recommended articles
Gaming, Xbox 360, Sega, Bayonetta




HTC PlayStation certification devices coming 2012, time to get your Crash Bandicoot skills up to scratch EXCLUSIVE: Game on
Samsung not worried by Apple iTV threat EXCLUSIVE: AV boss not concerned
Best iPhone utilities apps Resistance is futilities?
Mattel Hover Board - Back to the Future becomes reality Great Scott!
Samsung O table is for the kitchen of the future Flexible hob
More leaked iPad 3 parts help form bigger picture - including Sharp Retina display iPad 3, in kit form
Samsung Galaxy Tab 2 (7.0) pictures and hands-on Up close with the ICS tablet
Sony bringing Google TV to Europe in 2012 Excited yet?
Forget the iPad 3, we want a MacPad Brilliant concept design
New Apple TV leaked in software update? iOS 5.1 says so
Best iPad apps to turn your tablet into a TV Goggleslate
BlackBerry OS 10 images leaked Widgets galore
Nokia Lumia 610 to be company's cheapest WP7 handset yet? Watch out Android
BAE Systems promising battery revolution Military tech meets consumers
Fujifilm X-S1 The shining star of the superzoom world?
Panasonic Lumix GX1 review
The one?
Sony PlayStation Vita review
Curriculum Vita
Nokia Lumia 710 review
WP7 on a budget
HTC Explorer review
A phone for people who make calls
GoPro HD Hero2 review
Amazing things come in small packages
BlackBerry Torch 9810 review
Middle of the road
Sony Alpha A65 review
Affordable SLT. But is it a DSLR-beater?
BlackBerry Bold 9790 review
To boldly go where we've already been before
Fiat 500 TwinAir Plus review
Two-cylinder beast
Motorola MotoACTV review
Just add exercise
BlackBerry Porsche Design P'9981 review
For the fast lane
Motorola Xoom 2 Media Edition review
Mini Xoom
Sennheiser IE80 review
Tune that bass
Kingston Wi-Drive review
Expand your storage
Huawei Ideos X3 review
Cheap but imperfect