Xbox officially unveiled the Xbox One X during E3 2017 in June. But at the time we could only play games on development kits. The internal hardware was nigh-on identical but we didn't, technically, go hands-on with a fully working console.
We did, however, at German videogames show Gamescom 2017 in August, with plenty of games running well on actual Xbox One X boxes, so we finally got a chance to play with the correct machine and controller at that time and things are looking good.
What's more, we also got to fondle the Xbox One X Project Scorpio Edition - the limited, day one version that was devised to reward early adopters who pre-ordered as soon as retailers hit the on switch. Sadly, it sold out quickly but with the standard Xbox One identical save for cosmetic additions and also available for pre-order now, you should be able to ensure you have your 4K gaming powerhouse on day one.
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We'd run out of fingers and toes if we tried to count the amount of times the company has said its Xbox One X console is the "most powerful console ever", but it doesn't make those claims lightly.
It technically is.
As we know though, a games console is only as good as the games on it. And while you can fawn as much as you like over the specifications - which you can read more about here - if the games don't make the most of them it's just another box to try to fit under your TV.
An expensive one at that. Priced at £449 in the UK, $499 in the States, it falls more in the games PC range than traditional console. It's £100 more than its nearest rival, the PS4 Pro after all.
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However, its promise of providing the best gaming experience available on a games console does ring true, based on the several games we've played and seen running on it so far, both at E3 and, more recently, Gamescom.
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Having previously played a build of Forza Motorsport 7 at E3 2017 (running on the aforementioned devkit) we were suitably impressed. It has the potential to be a real showpiece for the new console, running races in full, native 4K and 60 frames per second. Smooth doesn't even cut it.
We then saw more of it during Gamescom and can confirm that it looks, quite simply, astonishing. It plays the same as if you were on an Xbox One S, but visually it is stunning. There are also Dolby Atmos audio effects, which add a wider spatial surround soundfield. And considering that the rain and thunder in the dynamic weather demo sounded great in just headphones, we cannot wait.
At the more recent show, we also got to play Assassin's Creed: Origins, Super Lucky's Tale, some of the greatly enhanced Gears of War 4 and F1 2017.
The former Ubisoft game bore similar visuals to the PS4 Pro version we've played previously, and we're not entirely sure of the resolution and frame rate being achieved.
However, F1 2017 looks amazing from our brief play. It's as tough as the F1 series has been in the past, but the extra fidelity on the tracks and cars makes for an even more immersive experience.
We've fully reviewed it more recently but can't wait to get our hands on the Xbox One X version too.
Having now played on an official Xbox One X, it is clear that it oozes potential, but developers probably won't make full use of it for a year or so. It might be technically better than the PS4 Pro, but it'll be a while before you notice any difference in the games themselves.
Sony might even have an additional console out by then.
For now though, Microsoft has a fantastic option available to the most hardcore of gamers who don't want to go down the route of the high-end PC. It is a smaller, powerhouse of a machine that will gain a mighty line-up of enhanced games even on day one.
The Project Scorpio edition is a nice touch, rewarding die-hard fans with cool laser etching, a graduated tint that runs up the exterior and other little Easter Eggs here and there. Unfortunately, it is sold out everywhere but you aren't missing out in terms of performance with a standard model. And both do the most important thing well: play games. And play them very well indeed, it seems.