Forget about the water-resistant, headphone jack-less iPhone 7. One of the most exciting tidbits from Apple's Special Event on 7 September was the announcement that Mario is finally coming to mobile - initially for iOS.

Super Mario Run is the first game for iPhone, iPad and iPod touch that stars the eponymous plumber and it has been designed specifically for mobile devices. It is an endless runner and it will be available really soon.

Here's everything we know about it, including when it will be available and for how much.

No. It's called Super Mario Run.

No. Super Mario Run is coming to iPhone, iPad and iPod touch first, but creator Shigeru Miyamoto has said there are also plans for an Android version. 

Miyamoto claims the magic of a Mario game is that anyone can pick it up and start playing. Super Mario Run has also been designed to make best use of mobile platforms and a touchscreen.

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It is a side-scrolling endless runner style game. As the title suggests, Mario runs automatically from left to right. And as he does, he will hurdle smoke at certain enemies, vault over low obstacles, and grab some surfaces on his own. You simply tap anywhere on the touchscreen to make him jump. The longer you tap, the higher he jumps. This is key to getting high scores. The idea here is that you should be able to play Super Mario with one hand.

In later levels, you will see blocks that will change Mario's direction, and others that will start and stop him with precision timing. But the goal remains simple: collect as many coins as you can, and get to the flag pole at the end of the level before the time runs out.

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In addition to the traditional Mario gameplay, Nintendo has devised with a new way to play. It's a multiplayer battle mode called Toad Rally. The first thing you do in this mode is choose an opponent - like, one of your friends - from a list, and then you try to beat their high score. You aren't directly competing with them in real-time, however. Again, you're just trying to beat their high score.

Battle mode will have you compete not only against your friends, but also players from around the globe. Victory is based on the number of coins you collect as well as the number of toads you impress (the toad characters appear every time you perform a daring move, so you'll want to do a number of them as you make your way through the stage). Also, there's no flag pole in battle mode.

You're supposed to keep running, jumping, and collecting toys until time runs out. As you do, you may see a little sticker of Mario appear, and if you do, that's showing what your opponent did during his/her run (where they collected toys, gathered toads, etc). It's like a ghost. Anyway, in the matches you win, the toads that you gathered will become residents in your Mushroom Kingdom.

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Another element in the game is being able to expand your Mushroom Kingdom using coins you collected. We don't know much more about Mushroom Kingdom at this time. It would be cool if it lets you customise a little kingdom, sort of like Animal Crossing. But who knows.

At the end of the battle mode, Toadette appears to show you who won. That's all we know for now about Super Mario Run for now, but keep checking back, as we plan to update this piece with more information when the game becomes available.

Soon. Super Mario Run will launch on Thursday 15 December.

Although you will be able to download and play a portion of Super Mario Run for free, you will need to pay £7.99 to continue and access the rest of the game's content.

It will be available on the Apple App Store from the release date here.