First announced in 2014, under the codename Project Morpheus, PlayStation VR is likely to be a hit this coming Christmas and could even be the definitive device in the explosion of virtual reality.

Sony's virtual reality headset works with the PS4, which has an enormous global userbase, so has a heads up on its major competition, Oculus Rift and HTC Vive. They both require serious gaming PC setups to run the best VR experiences, while you can power your PS VR from a standard console.

That makes it a very attractive prospect indeed. What's more, the pricing structure seems very reasonable for the amount of tech crammed inside and we suspect it will sell out at the pre-order stage - maybe even prompt the same kind of queues we saw when the PlayStation 4 first launched.

Before you decide to put your money down though, we suggest you read our handy guide on the PlayStation VR headset. That way you'll find out everything you need to know about the potential future of gaming.

READ: PlayStation VR preview: Affordable virtual reality for the gamers

PlayStation VR is the, eventual, name given to Sony's PS4-compatible virtual reality headset. It was formerly called Project Morpheus when touted around certain technology and videogames conventions, such as E3, Gamescom, Paris Games Week and CES.

It will plug into a conventional PlayStation 4 console via an adaptor box and play dedicated virtual reality software titles that we presume will be available through the PlayStation Store.

A PlayStation VR headset fits over and around your head, with a front "shoebox" style eyepiece that contains the display and sensor equipment. A separate pair of headphones are required to provide the audio, which are included in the box.

It also needs a PlayStation Camera and either a DualShock 4 controller - which comes with the PS4 - or PlayStation Move motion controllers to play different titles.

For an explanation of virtual reality, check out our handy guide here: What is VR? Virtual reality explained.

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During its press conference at GDC 2016 in San Francisco, Sony announced that the PlayStation VR headset will be available from October 2016. It didn't go into specifics about the actual launch day, but has revealed it will ship from 1 October. It is clearly aimed at capitalising on the holiday season to come.

Pre-orders have already opened in the UK and the US (as detailed below), but the latter has access to the Launch Bundle only at present - which includes the controllers and camera. There are also reports it completely sold out very soon after going live.

Previously, Sony said that PS VR would be available in the first half of 2016, but that has turned out not to be the case.

PlayStation VR costs £349 in the UK. That gets you the headset, a processor unit, VR headset connection cable, HDMI cable, USB cable, stereo headphones, and a power cord and adaptor.

It doesn't include the PlayStation Camera required to track the LED markers on the front and rear of the headset. That will set you back another £39 new. You will likely already have a DualShock 4 controller as that comes with the PS4, but if you don't have PlayStation Move batons lying around from the PS3 days, you'll probably want to shell out for a pair. They currently cost £24 apiece when purchased new.

Of course, if you are investing in the whole package from scratch, you'll also need a PlayStation 4. These days the console starts at around £285.

READ: How to get ready for PlayStation VR on the cheap

In the US, the PlayStation VR headset costs $399. It is 399 euros in Europe. And, in Sony's homeland of Japan, the PS VR will set you back 44,980 yen.

All virtual reality headsets share the same basic shape because they need to bung a load of tech into a "shoebox" style design that attaches to the top half of your face - you need to see the screen, after all.

However, the PlayStation VR looks more space-age than most, with Sony opting for a Samsung Gear VR-like white and black exterior and smooth curves. Indeed, we'd say that it looks the best of all the headsets for the people not actually wearing it.

That's also partly down to the glowing LEDs situated around the visor and the rear of the device. Not only do they look cool - Tron-esque - but they are used to help track the headset, with a PlayStation Camera constantly picking up their location.

Like many if not all VR headsets, the PlayStation VR is able to be worn by people with or without glasses and is light enough to be comfortable. The headset weighs around 610g, not including the cable that must be attached. It measures approximately 187 x 185 x 277mm.

With the PlayStation 4 only capable of 1080p video output, it comes as no surprise that Sony has opted for a 1080p 5.7-inch OLED display as the PS VR's screen. That means the 1920 x 1080 resolution is split into 960 x 1080 per eye.

The display is also one panel rather than a separate display for each eye, as found on the Oculus Rift, for example.

The field of view is also truncated in comparison to some of the high-end rivals, with approximately 100-degrees listed by Sony.

Where the PS VR display is slightly more advanced over some rivals is that it has a refresh rate that is capable of reaching 120Hz (120 frames per second). It is also capable of 90Hz.

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Other specifications listed for the PlayStation VR include the built-in sensors. There is Sony's six-axis motion sensing system built into the headset, comprised of a three-axis gyroscope and three-axis accelerometer.

Latency is claimed to be 18ms.

The separate processing unit handles the 3D audio processing, Social Screen functionality - which splits the screen to the headset and a TV separately so others can see the user's experience on a TV - and a Cinematic mode to watch movies and TV shows, even play conventional PS4 games bought from PlayStation on a virtual screen from within the headset. It has two HDMI outputs, to TV and PS VR, a HDMI input from PS4, USB and AUX sockets.

As previously mentioned, PlayStation VR games can be controlled by either a DualShock 4 controller or PlayStation Move motion controllers.

Importantly, some games will require the Move controllers and it is worth checking before purchasing a title. For example, The London Heist, which we've played at a couple of trade shows, has sections where you use a Move controller as a gun, reloading by touching two of the batons together.

UK pre-orders are now available at some retailers, including,, and

Strangely, even though Sony quotes the price at £349, both Game and Amazon list it at £349.99, while GameStop is three-pence cheaper. Game also offers a bundle that includes the necessary PlayStation Camera for £389.98.

In the US, pre-orders for the PS VR Launch Bundle have already opened, but there are reports it sold out quickly. It includes the Move controllers and PlayStation Camera for $500.

Pre-orders for the normal Core Bundle, with just the PS VR shenanigans, will open on 29 March.

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Sony has revealed that more than 230 developers and software publishers are working on games and entertainment titles for PlayStation VR. And there are more than 160 titles in development.

It also claims that over 50 of those games and experiences will be available before the end of 2016 - many of which on launch day.

They include Eagle Flight by Ubisoft, EVE: Valkyrie from CCP Games, Headmaster, Rez Infinite, Wayward Sky, RIGS: Mechanized Combat League, Tumble VR, Until Dawn: Rush of Blood and PlayStation VR World.

Even more exciting perhaps is that EA and Dice are working on a VR version of Star Wars Battlefront.

The Playroom VR, which we played at Paris Games Week last year, will be a free download with every PS VR purchase.

You can find out more about some of the games, and see trailers of them in action, in our handy round-up here: Sony PlayStation VR game trailers: Sony reveals the PS4 gaming future for 2016.

We will update this feature regularly with new content as more is discovered. If you are interested in the PlayStation VR headset, we recommend bookmarking this piece for future reference.