Oculus Rift secures funding to go into mass production, consumer headset is go
Oculus VR has secured a further $75 million (£45.9 million) in investment that will be used to finalise the consumer model of its Oculus Rift virtual reality headset.
"This additional infusion of capital, as well as the leadership and experience of Marc Andreessen, will help us take the final steps toward our ultimate goal: making virtual reality something consumers everywhere can enjoy," said Oculus VR chief exec Brenda Iribe.
A recent addition to the company is co-founder of id Software John D Carmack. His former company changed the face of gaming forever, effectively establishing the first-person shooter genre with games like Wolfenstein 3D, Doom and Quake. Now he's Oculus VR's chief technology officer. He believes that, as he experienced with id's FPS games, the gaming industry is about to change again thanks to Oculus Rift.
"The games industry is well past the point where more pixels, texels, flops and frames displayed on the same fixed screens are really changing the experiences that players get," he said.
"I could say the same about other digital experiences as well. What will revolutionise gaming, and interactive content in general, is putting people inside the digital world. That is our goal at Oculus, and this Series B will help us get there."
Pocket-lint has tried both the standard and high-definition versions of the Oculus Rift headset and we have to say we're hooked. There is also word that Oculus VR is working on a 4K version that will increase the clarity of pictures even further and will therefore offer an even greater immersive experience. We're not sure if the consumer model will be quite as advanced as that.