Gears of War: Judgment won't rely on large set pieces, unlike other big name games

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Adrian Chmielarz, creative director of People Can Fly, and the one and only Cliff Bleszinski ("CliffyB"), design director of Epic Games and creator of Gears of WarPhoto 1 of 3
  • Gears of War: Judgment won't rely on large set pieces, unlike other big name games - photo 1
  • Gears of War: Judgment won't rely on large set pieces, unlike other big name games - photo 2
  • Gears of War: Judgment won't rely on large set pieces, unlike other big name games - photo 3