Nintendo 3DS has dented the adoption of 3D on portable devices

The Nintendo 3DS is a failure, at least according to Ian Baverstock, co-founder of gaming consultancy group Tenshi Ventures. And, because the handheld console hasn't offered the greatest of first impressions of glasses-less 3D, he also believes that its legacy could be damaging for future stereoscopic devices.

Speaking at The Futuresource Entertainment Summit in London, Baverstock, who was joined on stage by Andrew Oliver, chief technical officer of Blitz Games Studios, was not unforthcoming with damning remarks for the Nintendo device: "The 3DS has dented the adoption of 3D on portable devices," he said. "A lot of people turn the 3D feature on the 3DS down or off completely. It's fundamentally flawed."

Oliver agrees: "It definitely has it’s issues at the moment."

However, the developer who co-wrote (with his twin brother Philip) classic games for computers in the 1980s, including Dizzy and Pro BMX Simulator, still sees that there is a massive potential for 3D gaming.

Rather than on portable devices, though, Oliver is convinced 3D works better in the home with both games and movies: "I'm a big advocate of 3D. I love my 3D TV at home," he said. "It’s definitely a next level experience. But it’s a costly experience, especially with the glasses."

Thankfully, he's also confident that this is soon to be resolved: "I just see the issue of glasses as transitional. I am absolutely convinced that TVs will be 3D without the glasses in the next few years."

And then we'll see all major titles in three-dimensions: "It’s nicer to see the world in 3D than 2D," he added.

3D or not 3D, that is the question? Let us know the answer in the comments below...