Time Crisis Razing Storm - quick play preview
Time Crisis is back and this time packing support for the new PlayStation Move, but will it make your gaming easier or harder? We go hands on at E3 in Los Angeles to see what the game is like and how it works with the PlayStation Move. Read on to find out more.
Time Crisis Razing Storm
What platform is it on?
When's it due out?
What other game is it like?
Time Crisis 4, House of the Dead, Silent Scope
Does it use any new tech like 3D, PlayStation Move, or Kinect for Xbox 360?
Yes, PlayStation Move
Destroy everything in sight, from the environments to the futuristic terrorists aiming to take you down, plus the first Time Crisis game to have fully destructible environments. Now, you can obliterate anything that gets in your way.
Saving hostages, one hostage at a time.
A quick video of the action. See how the Move controller doesn't move that much. Boring isn't it?
Our first impressions
Time Crisis is one of those games that you either love, or find mind numbingly dull and Time Crisis Razing Storm is going to do little to change your mind.
Here you get four realistic modes: Arcade, Story, Sentry and Online Battle allowing you to blast your way to victory - or at least the end of the level.
We played a couple of the arcade levels and found the PlayStation Move controller made targeting your foe and not the hostages incredibly easy. The PlayStation makes it a lot easier as it is so exacting, however at the same time slightly dull as you don't have the excuse of blaming the controller for not getting the shot you were gunning for.
That said the gameplay is still intense with the bad guys coming at you thick and fast, no more so than with Sentry mode, that's about you in a crow's nest gunning down prisoners that have escaped and you must stop them in their tracks.
Good, but from what we've seen, really just more of the same with easier controls rather than bringing anything ground breaking to the series.
And yes, two player is still great fun.
The E3 games convention is a fantastic chance to see the latest games due out over the coming year, as well as, letting us get a glimpse into what is going to be the big titles and the ones to avoid like the plague.
The big problem however is that for most of the titles that glimpse is, well, just that. At the show you'll get to play a level here or a multiplayer map there.
So with that in mind we present you with our Quick Play.
What we've done is broken down the key facts you need to know and then given you our first impressions based on around 15 minutes of gaming. For us that 15 minutes isn't enough to do a First Look review. How can you rate a game that offers over 30 hours of gaming on just 15 minutes of play? However it should hopefully give you an idea, a feeling, a notion, of what to expect come launch day.