The Bureau: XCOM Declassified

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The Bureau: XCOM Declassified: The inside story of 2K’s long-awaited alien shooter

The Bureau: XCOM Declassified: The inside story of 2K’s long-awaited alien shooter

By 6 August 2013

"It sucked," Morgan Gray, creative director at 2K Marlin, tells Pocket-lint. It's not often you hear developers criticise their own game, but that's exactly what Gray has just told us about the new Bureau: XCOM Declassified. Thankfully he is talking about... >>


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